Showing posts with label links. Show all posts
Showing posts with label links. Show all posts

Friday, January 12, 2007

Links #4

I am spending ridiculous amounts of time reading. I read everything (books, newsletters, blogs you name it). I especially enjoy reading magazines though. The following list provides links to 3 of my favorite publications:

  1. Edge: Quite simply the best Computer Games magazine there is. I collect Edge issues since 1994 and I consider this collection as one of my most valuable possessions. A lot of other magazines try to imitative Edge's authoritative style, but some things cannot really be copied. Utterly brilliant!
  2. Wired: I am sure most of the readers of this blog are familiar with Wired. For the rest let me just say that if you are interested in the latest developments in Technology, Business and Design or the latest achievements of the Human Mind, you should be a subscriber. Unmissable!
  3. Linux Format: Not quite in the same league as the aforementioned publications, LF provides an enjoyable reading experience anyway. This magazine reminds me of the great ST Format / Amiga Format magazines I passionatelly read when I was younger. As they say, you cannot beat nostalgia. Lovable!

Make yourself a favor, go to the nearest newsstand and buy an issue of these great publications now!

Friday, January 5, 2007

Links #3

The latest developments in processor technology are always fascinating so here comes a collection of links for your pleasure:

  1. Power6: The next generation of IBM's processor architecture (that ...powers among other things all the 3 game consoles)
  2. Niagara2: Second generation of Sun's massively multi-threaded and power-friendly chip.
  3. PA Semi: The new kid on the block!

Friday, December 29, 2006

Links #2

Some time ago, John Carmack, the 3d graphics guru and one of my heroes, released the source code for the Quake3 and Quake2 engines. The following links demonstrate some of the consequences of this noble action:

  1. Haskell Quake: The Quake 3 Engine using the Haskell functional programming language.
  2. Quake 3 Raytraced : Quake 3 rendered using real time ray tracing (powered by OpenRT). While you are at it, also check out Quake4 Raytraced.
  3. Quake on the Grid: In conjunction with IBM, a group of college students from the University of Wisconsin developed GameGrid to run a distributed version of Quake2.

And of course we got some great open source games like Tremulus. If you know of more examples of putting the Quake 3 engine to great use in pushing the State of the Art, please let me know by commenting to this article.

Friday, December 22, 2006

Links #1

This is the first in a (hopefully) long series of 'Links' articles. Each Friday I will be presenting the 3 best links I visited over the week for your to enjoy over the weekend. Be assured that only the most interesting links will make it to this list. So let's kick start our series with the first installment:

  1. The world needs only five computers, utility computing seems to be the way of the future. It is interesting to note that this really closes the circle that started in the 60's (mainframes/high level languages -> pc's/C -> grid/high level languages)
  2. 50 Beautiful CSS-Based web designs in 2006, I am sure you will find some ideas to 'borrow' here
  3. Little known ways to brand on the cheap, If you need to promote your Blog you will find intelligent and practical advices here

Check back again next week for another selection of interesting links!